They find a small boat tangled in chains. They find Herbert and he offers to give them the location of the last piece, though they must first find Herbert's ECHO's of him recording Captain Scarlett. They then must head to the Rustyard's, an array of ruined cargo ships from before the drought to find Herbert, who Scarlett hates deeply due to his over reactive love interest in her. They then kill Sandman and his goons and claim the next piece of the compass along with a personal ECHO from Sandman. while traveling through the cave, Shade (who hacked into the Vault Hunters ECHO noticed a large spring filled with fresh water.) They find Sandman who is accompanied by a pirate named Big Sleep fight the Vault Hunters. they obtain the fragment and then proceed to Hayter's Folly to find Sandman's piece. They first must hijack a Hyperion caravan that is transporting cargo to another outpost. She has the first piece with her old cohorts having the others. She tells them that the treasure can only be located using a special lens called the "compass" which was split into 4 pieces. After dealing with the bandits, they meet Captain Scarlett who kills one of her crew for an unknown reason. They find her ship, only to be attack by a band of Sand Pirate outcasts. After claiming all the parts and repairing the Sand Skiff, the Vault Hunters head to Wurmwater, where Captain Scarlett is located. The find the last parts near a Sand Worm colony, the Queen Sand Worm steal the parts and must be killed to claim the part. They must find the needed parts from Shanks 'friends' to repair the vehicle. He tells them they need a Sand Skiff to reach her, He lends them his but it suddenly brakes down. He tells them to find Captain Scarlett who also has an interest in the treasure and of course plans to double-cross the Vault Hunters after they find the treasure. After dealing with the pirates, the Vault Hunters meet Shade who, being deranged due to the drought and his loneliness using the corpses of the other townsfolk as company. They find the town being pillaged by Sand Pirates who are trying to steal the town's remaining water. The Vault Hunters, having been notified of a secret treasure, travel to Oasis, a small ocean side town that suffered the same affects as the Parched Fathoms from the first game. The story begins with Marcus telling another story to an orphan boy about the Treasure of the Sands. Legends speak of Captain Blade's Lost Treasure of the Sands, of a prize so great that men would turn the sands red in pursuit of it of a pirate queen, courageous and deadly, who would stop at nothing to find it of a monstrous Leviathan of the Vault Hunters who journeyed to the desert town of Oasis, not knowing the horrors that would befall them. StoryĪs spoken by Marcus Kincaid at the start of the DLC: Prices are subject to seasonal changes and sales. If you want to quickly search for your quest reward within this guide, press Ctrl + F and type in the name of the quest.All prices are base listings. Community Patches), your quest rewards may be different. This footage has been taken without any mods. Quest rewards without red text can vary in type of gun or class mode. The quest rewards listed below only show blue rarity items and higher. So leave jobs as they are and accept them at whatever level you are pleased with. Once you have accepted a quest, the level of that quest as well as the reward will not raise. The NPC whom you turn in the job may differ. The quest rewards listed below are organised as following: The reward refers to the NPC you accept the quest from. Sidequest rewards of any kind do raise simultaneously with your character's level up to the max level of 80/OP10. Sidequest rewards of any kind do raise to max level (50) when completing the story. Sidequest rewards of any kind do not raise to max level (30/35) when completing the story. This guide has received an overhaul, adding the 5.
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